Re:open source game engines - 开源游戏软件开发
The Irrlicht Engine is an open source game development platform which combines many useful features in one package. It uses the zlib license, which allows anyone to distribute the game without paying any fees. Like the OGRE engine, it has a developer community that is constantly making and releasing updates. Built using the C++ language, the Irrlicht Engine already has sound editing and world building tools, allowing you to focus on creating content instead of having to create your own tools right from the start.
Delta3D is an open source game engine with a lean towards simulations. Straight out of the box it includes support for High Level Architecture (HLA), After Action Review (AAR), large scale terrain support, and SCORM Learning Management System (LMS) integration. These technologies make it ideally suitable for simulation creation and development, and the Delta3D site even claims the software has been used in applications by the Department of Defense. Like OGRE 3D, the package contains bare essentials from which you will build up your own development environment. As with other open source engines you can find libraries created by other users which will reduce the development time. Delta3D also uses the C++ language. Licensed under the GNU Lesser General Public License (LGPL), games created with Delta3D are freely distributable.
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